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The Use of Virtual Prototypes in Automotive Suspension Design

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Abstract (2. Language): 
Automotive vehicles are among the most complex systems to improve and design due to nonlinear dynamics in the multiple systems that compose it. This article exposes some considerations that had arisen in the process of modeling a quarter with control purposes. This process goes from the conceptualization of the model, determining complexity and precision, to simulation and validation of the model and tests. Two study cases are presented, one where an active controller is applied to a quarter of a vehicle and one where the packaging of a suspension is reduced in both cases a virtual prototype is used. One study case presents a co-simulation with a mathematical solver.
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