EĞİTİMDE SANAL GERÇEKLİK UYGULAMALARI
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Burnett, B. (1993). Virtual Reality and Technology. In T. Hayward, Adventures in Virtual Reality. Carmel, IN: Que Corporation. P. 231.
Cartvvright, G. F. (1994). Virtual or real? The mind in Cyberspace. The Futurist, March-April, 18, 22-26.
Delenay, B. (1992). Virtual Reality : Lands the Job, NewMedia, 40-48.
Ellis, S. (1991). Nature and Origins of Virtual Environments: A Bibliographic Essay.
Computer Systems in Engineering, 2, 4, 321-347. Ellis, S. (1994, January). What are Virtual Environments?, IEEE Computer Graphics &
Hay, K. E. (1997). Educational application of virtual reality: A rational and case studies of 3D visualization and world building. Paper presented at the Indiana University Virtual Reality Conference, Bloomington, IN.
Hedberg, J. G. (1993). Eight Keywords for Interactive Multimedia. Audio Visual International, 1, 5, August, 28-29.
Helsel, S. (1992). Virtual reality and education. Educational Technology, May, 31, 5, 38¬42.
Jacobson, R. (1994). Applying the virtual worlds paradigm to mapping and surveying
data. Virtual Reality World, 2, 5, 60-69.
Kenney, P. J. and Saito, T. (1994). Results of a Survey on the Use of a Virtual
Environment Technology in Training NASA Flight controllers for the Hubble
Space Telescope Servicing Mission (Contract No. NAS 9- 18630). Huston, TX:
National Acronautics and Space Administration. Larijani, L. C. (1994). The Virtual Reality Primer. New York: McGraw-Hill. Laurel, B. (1991). Computers as Theatre. Reading, MA:Addison-Wesley. Lave, J., and Wenger, E. (1991). Situated Learning: Legitimate Peripheral Practice,
Cambridge: Cambridge University Press. McGonigle, D. & Eggers, R. M. (1998). Stages of Virtuality: Instructor and Student. The
Association for Educational Communication and Technology, TechTrends: For
Leaders in Education and Training, Vol.43 (3), 23-26. McLellan, H. (1992). Virtual reality: A selectbibliography. Englewood Cliffs, NJ:
Educational Technology Publications. McLellan, H. (1994). Why focus on Virtual Reality? HperNEXUS, 4, 2, 8-9. Stuart, R., and Thomas, J. C. (1991). The implications of education in Cyberspace.
Multimedia Revievv, Summer, 2,17-27. Winn, W., and Briçken, W. (1992). Designing Virtual Worlds for use in Mathematics
Education. The example of experimential algebra. Educational Technology,
December, 32, 12, 12-19.