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SAYISAL ORTAMDA, TASARIMIN DENEYİMLENMESİ İÇİN ARAYÜZLERİN GELİŞTİRİLMESİ: BİR ÖN-TASARIM PARAMETRESİ OLARAK SES

DEVELOPING AN INTERFACE IN PERFORMANCE BASED COMPUTATIONAL DESIGN: ACOUSTICAL PERFORMANCE OF PRELIMINARY DESIGNS

Journal Name:

Publication Year:

DOI: 
10.4305
Abstract (2. Language): 
In architecture of our day, with the enhancement in technology, experiencing design decisions and/or changes by means of various computational technologies in computational medium has become an essential design tool. With the presence of the tools used in computational medium, changes in the architectural design process occurred and the usage of the tools drifted from simply virtual experience to optimization of the design by examining the design throughout the process. In the performance based design approach, compliance of the design to the design parameters is examined throughout the design process and by this way necessary changes regarding concerned parameters are made throughout the process to optimize the design. However, software present in the computational medium are mostly designed for the visualization and measurement of static/dynamic performance of the design and the software developed for the acoustical evaluation only provides information after the design is formed and cannot cover the whole design process. The article relates to the user friendly software which provides aural and analysis data about the acoustical performance in the preliminary design phase before the details of the design becomes clear, which is also usable by the architects who do not have advanced acoustical knowledge.
Abstract (Original Language): 
Günümüzde, tasarım kararlarının ve/veya değişikliklerin sayısal ortamda modellenerek farklı biçimlerde deneyimlenmesi, önemli bir tasarım performans aracı olarak yaygınlaşarak kullanılmakta ve sayısal tasarım, performansa dayalı tasarım (performance based design) kavramıyla birlikte ele alınmaktadır. Bu bağlamda yapılan çalışmalarda, sanal gerçeklik kavramının yerine gerçek-benzeri deneyim (life-like experience) kavramı geçmektedir. Bu kavramla birlikte tasarımın sadece foto gerçekliği değil, farklı kuvvetlerle etkileşimi (statik, dinamik yükler, çevresel yükler vb), malzemesi, ışığı, sesi kısacası gerçek deneyime dair ve algıyı kurgulayan bütün bileşenlerinin sayısal ortamda da tasarlanması ve bu bağlamda tasarımın ilk aşamasından son aşamasına kadar analiz edilerek tasarımın optimize edilmesi beklenmektedir.
243-253

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